open class FocusSettings : LayerListSettings.LayerSettings
object Event |
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enum class MODE |
FocusSettings() FocusSettings(parcel: <ERROR CLASS>) |
var focusAngle: Float |
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val focusInnerRadius: Double |
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var focusMode: FocusSettings.MODE |
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val focusOuterRadius: Double |
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var focusX: Double |
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var focusY: Double |
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var intensity: Float
Blur intensity. |
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val realFocusOuterRadius: Double |
var isInEditMode: Boolean |
open fun createLayer(): LayerI |
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open fun getLayerToolId(): String? |
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fun isAllowedWithLicensed(): Boolean |
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open fun isSingleton(): Boolean |
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open fun layerCanvasMode(): Int? |
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fun setFocusInnerRadius(focusInnerRadius: Double): Unit |
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fun setFocusOuterRadius(focusOuterRadius: Double): Unit |
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fun setFocusPosition(focusX: Double, focusY: Double, focusAngle: Float, focusInnerRadius: Double, focusOuterRadius: Double): FocusSettings |
open fun bringToFront(): Unit |
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open fun callPreviewDirty(): Unit |
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open fun crossBind(settingsHolderInterface: SettingsHolderInterface!): Unit |
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open fun excludeInParcel(): Boolean |
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fun getLayer(): LayerI! |
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open fun getLayerListSettings(): LayerListSettings! |
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open fun getScaleDownFactor(): Float |
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fun isInEditMode(): Boolean |
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open fun onAttached(): Unit |
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open fun onDetached(): Unit |
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open fun setInEditMode(isInEditMode: Boolean): Unit |
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open fun writeToParcel(dest: Parcel, flags: Int): Unit |
val CREATOR: Any |
infix fun <A> A.andRecycle(b: <ERROR CLASS>): <ERROR CLASS> infix fun <A> A.andRecycle(b: Recyclable): <ERROR CLASS> |
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fun <T> T.loopAsLongNotNull(block: (it: T) -> T?): T |
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fun <T : StateObservable<*>> StateObservable<*>.stateHandlerResolve(): <ERROR CLASS><T> fun <T : StateObservable<*>> StateObservable<*>.stateHandlerResolve(settings: T?): <ERROR CLASS><T> |