copyToSafeData
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open fun copyToSafeData(): Unit |
draw
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open fun draw(canvas: Canvas!): Unit |
getFontMetrics
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open fun getFontMetrics(): FontMetrics! |
getLineHeight
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open fun getLineHeight(): Float |
getPaint
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open fun getPaint(): TextPaint! |
getRealBounds
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open fun getRealBounds(rect: MultiRect!): MultiRect! |
getRealRectWithBounds
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open fun getRealRectWithBounds(): MultiRect! |
getTextPadding
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open fun getTextPadding(): Float |
setReadyData
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open fun setReadyData(bounds: MultiRect!, dynamicBreaksMarker: Array<IntArray!>!, paint: TextPaint!, text: String!, width: Int): Unit |
update
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open fun update(): TextInBoundsDrawer.WorkerSafe! |