@<?> fun setRelativeSource(@<?> x: double, @<?> y: double, @<?> rotation: float): void
@<?> fun setRelativeSource(@<?> x: double, @<?> y: double, @<?> radius: double, @<?> rotation: float): void
@<?> fun setRelativeSource(@<?> x: double, @<?> y: double, @<?> width: double, @<?> height: double, @<?> rotation: float): void