open class GlCameraInputCorrectionOperation : GlOperation
image Filter Operation.
GlCameraInputCorrectionOperation()
image Filter Operation. |
var needSetup: Boolean |
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var stageHeight: Int |
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var stageWidth: Int |
open fun bindStateHandler(handler: StateHandler!): Unit |
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open fun doOperation(texture: GlTexture!): GlTexture! |
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open fun glSetup(): Unit |
open fun flagAsDirty(): Unit |
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open fun isDirty(): Boolean |
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open fun onRelease(): Unit |
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open fun render(texture: GlTexture!): GlTexture!
Start the Operation |
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open fun setCallback(callback: GlOperation.Callback!): Unit |
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open fun setSize(stageWidth: Int, stageHeight: Int): Unit |
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open fun toString(): String |