class ExistingItem
An existing item.
ExistingItem()
An existing item. |
var identifier: String?
A unqiue string that makes the item unique identifiable. |
infix fun <A> A.andRecycle(b: <ERROR CLASS>): <ERROR CLASS> infix fun <A> A.andRecycle(b: Recyclable): <ERROR CLASS> |
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fun <T> T.loopAsLongNotNull(block: (it: T) -> T?): T |