open class VideoState : ImglyState
object Event |
VideoState()
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var durationInMicroseconds: Long |
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var hasNextFrame: Boolean |
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var isPlaying: Boolean |
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var presentationTimeInNanoseconds: Long |
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var seekTimeInNanoseconds: Long |
fun onStartExport(): Unit |
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fun startSeek(): Unit |
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fun startVideo(): Unit |
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fun stopSeek(): Unit |
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fun stopVideo(): Unit |
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fun wantNextFrame(): Unit |
infix fun <A> A.andRecycle(b: <ERROR CLASS>): <ERROR CLASS> infix fun <A> A.andRecycle(b: Recyclable): <ERROR CLASS> |
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fun <T> T.loopAsLongNotNull(block: (it: T) -> T?): T |
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fun <T : StateObservable<*>> StateObservable<*>.stateHandlerResolve(): <ERROR CLASS><T> fun <T : StateObservable<*>> StateObservable<*>.stateHandlerResolve(settings: T?): <ERROR CLASS><T> |