open class OverlaySettings : LayerListSettings.LayerSettings
object Event |
OverlaySettings() OverlaySettings(parcel: <ERROR CLASS>) |
var blendMode: BlendMode? |
|
var intensity: Float
Set filter intensity. |
|
var overlayAsset: OverlayAsset |
var isInEditMode: Boolean |
open fun bringToFront(): Unit |
|
open fun createLayer(): OverlayGlLayer |
|
open fun getLayerToolId(): String? |
|
open fun getScaleDownFactor(): Float |
|
fun isAllowedWithLicensed(): Boolean |
|
open fun isSingleton(): Boolean |
|
open fun layerCanvasMode(): Int |
open fun callPreviewDirty(): Unit |
|
open fun crossBind(settingsHolderInterface: SettingsHolderInterface!): Unit |
|
open fun excludeInParcel(): Boolean |
|
fun getLayer(): LayerI! |
|
open fun getLayerListSettings(): LayerListSettings! |
|
fun isInEditMode(): Boolean |
|
open fun onAttached(): Unit |
|
open fun onDetached(): Unit |
|
open fun setInEditMode(isInEditMode: Boolean): Unit |
|
open fun writeToParcel(dest: Parcel, flags: Int): Unit |
val CREATOR: Any |
infix fun <A> A.andRecycle(b: <ERROR CLASS>): <ERROR CLASS> infix fun <A> A.andRecycle(b: Recyclable): <ERROR CLASS> |
|
fun <T> T.loopAsLongNotNull(block: (it: T) -> T?): T |
|
fun <T : StateObservable<*>> StateObservable<*>.stateHandlerResolve(): <ERROR CLASS><T> fun <T : StateObservable<*>> StateObservable<*>.stateHandlerResolve(settings: T?): <ERROR CLASS><T> |