class OverlayClass
Configuration options for Tool.OVERLAY
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OverlayClass()
Configuration options for |
var blendModes: Array<BlendMode>?
Defines all allowed blend modes for the overlays. |
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var items: Array<OverlayItem>?
Defines all available overlays.
New items can be mixed and matched with existing ones.
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fun applyOn(settingsList: SettingsList): Unit |
infix fun <A> A.andRecycle(b: <ERROR CLASS>): <ERROR CLASS> infix fun <A> A.andRecycle(b: Recyclable): <ERROR CLASS> |
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fun <T> T.loopAsLongNotNull(block: (it: T) -> T?): T |