class RoxScreenOperation : RoxGlOperation
Abstract Operation
RoxScreenOperation()
Abstract Operation |
val estimatedMemoryConsumptionFactor: Float |
fun doOperation(requested: Requested): GlFrameBufferTexture? |
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fun flagAsDirty(): Unit |
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fun renderToBuffer(): <ERROR CLASS> |
open fun doOperation(requested: Requested, result: ResultI): Unit |
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open fun glSetup(): Unit |
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open fun setup(): Unit |
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open fun toString(): String |
infix fun <A> A.andRecycle(b: <ERROR CLASS>): <ERROR CLASS> infix fun <A> A.andRecycle(b: Recyclable): <ERROR CLASS> |
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fun <T> T.loopAsLongNotNull(block: (it: T) -> T?): T |
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fun <T : StateObservable<*>> StateHandlerBindable.stateHandlerResolve(): <ERROR CLASS><T> fun <T : StateObservable<*>> StateHandlerBindable.stateHandlerResolve(settings: T?): <ERROR CLASS><T> |