interface StateHandlerBindable
abstract var stateHandler: StateHandler |
open fun bindStateHandler(stateHandler: StateHandler): Unit |
infix fun <A> A.andRecycle(b: <ERROR CLASS>): <ERROR CLASS> infix fun <A> A.andRecycle(b: Recyclable): <ERROR CLASS> |
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fun <T> T.loopAsLongNotNull(block: (it: T) -> T?): T |
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fun <T : StateObservable<*>> StateHandlerBindable.stateHandlerResolve(): <ERROR CLASS><T> fun <T : StateObservable<*>> StateHandlerBindable.stateHandlerResolve(settings: T?): <ERROR CLASS><T> |
abstract class AbstractRoxSaver : StateHandlerBindable |
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abstract class LayerBase : UIOverlayDrawer, LayerI, StateHandlerBindable
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abstract class RoxOperation : GlObject, StateHandlerBindable
Abstract Operation |