open class OverlayAsset : AbstractAsset
OverlayAsset(id: String!, overlaySource: ImageSource!, defaultBlendMode: BlendMode!, defaultIntensity: Float) OverlayAsset(id: String!, overlayResId: Int, defaultBlendMode: BlendMode!, defaultIntensity: Float) OverlayAsset(in: Parcel!) |
static val CREATOR: Creator! |
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static val NONE_BACKDROP: OverlayAsset! |
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static val NONE_BACKDROP_ID: String |
open fun describeContents(): Int |
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open fun equals(o: Any!): Boolean |
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open fun getBlendMode(): BlendMode! |
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fun getConfigType(): Class<out AbstractAsset!>! |
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open fun getIntensity(): Float |
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open fun getOverlaySource(): ImageSource! |
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open fun hashCode(): Int |
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open fun writeToParcel(dest: Parcel!, flags: Int): Unit |
open fun flagAsTemporary(): Unit |
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open fun getId(): String! |
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open fun getIdWithoutVersion(): String! |
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open fun getLegacyVersion(): SemVersion!
Returns the latest supported Version of this Asset or null if it is the latest version of this assets |
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open fun isTemporary(): Boolean |