open class BrushHistoryCache
BrushHistoryCache() |
open static fun destroyCache(chunk: PaintChunk!): Unit |
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open static fun getCache(chunk: PaintChunk!): Bitmap! |
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open static fun hasCache(chunk: PaintChunk!): Boolean |
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open static fun saveCacheAsync(chunk: PaintChunk!, glRawData: GlRawBitmap!): Unit |