open class GlSurfaceTexture : GlTexture
GlSurfaceTexture(width: Int = 1, height: Int = 1)
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open val isExternalTexture: Boolean |
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var surface: <ERROR CLASS>? |
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var surfaceTexture: <ERROR CLASS>? |
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open var textureHeight: Int |
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open var textureWidth: Int |
var _textureHandle: Int |
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var changeCount: Long |
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var downScaleFiltering: <ERROR CLASS> |
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val height: Int |
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var horizontalWrap: <ERROR CLASS> |
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var isAttached: Boolean |
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var textureHandle: Int |
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val textureTarget: Int |
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var upScaleFiltering: <ERROR CLASS> |
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var verticalWrap: <ERROR CLASS> |
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val width: Int |
fun bindBaseTexture(uniform: Int, slot: Int): Unit |
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open fun bindTexture(uniform: Int, slot: Int): Unit |
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fun invalidateSurface(): Unit |
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open fun onAttach(handle: Int): Unit |
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open fun onRelease(): Unit |
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open fun setBehave(downScaleFiltering: Int, upScaleFiltering: Int, horizontalWrap: Int, verticalWrap: Int): Unit |
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fun setSize(width: Int, height: Int): Unit |
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open fun updateMipmapIfNeeded(): Unit |
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fun updateTexture(): Unit |
fun attach(): Unit |
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open fun bindTexture(slot: Int): Int |
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fun changeBehave(downScaleFiltering: Int, upScaleFiltering: Int, horizontalWrap: Int, verticalWrap: Int): Unit |
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fun markDirty(): Unit |
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open fun onRebound(): Unit |
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fun setBehave(filtering: Int, wrap: Int = GLES20.GL_CLAMP_TO_EDGE): Unit fun setBehave(downScaleFiltering: Int, upScaleFiltering: Int, wrap: Int): Unit |
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open fun textureChanged(): Unit |
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open fun toString(): String |
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open fun useMipmap(): Boolean |
infix fun <A> A.andRecycle(b: <ERROR CLASS>): <ERROR CLASS> infix fun <A> A.andRecycle(b: Recyclable): <ERROR CLASS> |
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fun <T> T.loopAsLongNotNull(block: (it: T) -> T?): T |
open class GlCanvasTexture : GlSurfaceTexture
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open class GlVideoTexture : GlSurfaceTexture |