class LineUIElement : TouchableUIElement
static class ThicknessDirection |
LineUIElement(color: int, thicknessInDp: float) LineUIElement() |
fun getColor(): int |
|
fun getMainColor(): int |
|
fun getTouchDistance$module(vectorPos: TransformedVector): float |
|
fun getWidth(): float |
|
fun onDraw(canvas: NonExistentClass): void |
|
fun setColor(p: int): void |
|
fun setPos(startX: float, startY: float, endX: float, endY: float, type: LineUIElement.ThicknessDirection): void |
|
fun setWidth(value: float): void |