class ConfigChooser : EGLConfigChooser
ConfigChooser(withDepthBuffer: boolean, version: int) ConfigChooser(redSize: int, greenSize: int, blueSize: int, alphaSize: int, depthSize: int, stencilSize: int, version: int) |
fun chooseConfig(egl: EGL10, display: EGLDisplay): EGLConfig |