open fun getPosition(index: Int): FloatArray!
Get the transformed pos of the point.
index
- Int: point index @see #getPointerCount
Return
FloatArray!: transformed pos of the point.
open fun getPosition(index: Int, dest: FloatArray!): FloatArray!
Get the transformed pos of the point.
index
- Int: point index @see #getPointerCount
Return
FloatArray!: transformed pos of the point.