getStateHandler
|
fun getStateHandler(): ly.img.android.pesdk.backend.model.state.manager.StateHandler |
onDirtyFlag
|
fun onDirtyFlag(operation: GlOperation): void |
release
|
fun release(): void |
render
|
fun render(inputTexture: ly.img.android.opengl.textures.GlTexture, renderToScreen: boolean): ly.img.android.opengl.textures.GlTexture |
setCallback
|
fun setCallback(callback: GlOperator.Callback): void |
setGlOperation
|
fun setGlOperation(vararg glOperations: java.lang.String): void
fun setGlOperation(vararg glOperations: java.lang.Class): void |